
Improving FLL Robot Game. Scissors mechanism for Lifting
The final way for lifting our box robot is by using a scissors mechanism. In this Episode, we would discuss the benefits and advantages of this mechanism.
- #452
- 20 Mar 2017
The final way for lifting our box robot is by using a scissors mechanism. In this Episode, we would discuss the benefits and advantages of this mechanism.
In the video we improve on the robotics mechanism for pushing the different blocks out of the robot container. We continue from the previous video.
In this video we look at the robotics mechanism for dropping the different blocks into the different region on the World Robotics Olympiad 2013 field.
How to make the robot stay idle while the program is still running.
All worked as expected, up until know because the robot got lost. This happens when we turn right and the line does not continue to the right. Now the robot must somehow understand that it is "lost" and escape.
The telephone game played with LEGO Mindstorms EV3 robots relies on the Color Sensors and the detection of colors. Sometimes the robots won't work. They could be influenced by a number of factors like the position of the sensor and the lighting in the room. This tutorial is a demonstration on how to account for and resolve this issue.
We will build the EasyBot quick robot and will explain how to follow building instructions.
After several questions about the use of the LEGO Mindstorms NXT Light Sensor with the EV3 software, we have decided to go through this problem in this video tutorial and pay special attention to the Raw Sensor Value Block.
We continue from part 4 where we made a controlled experiment to transfer power from a Mindstorms motor to the rear wheels. The construction was too complex and inefficient and in this video lesson we are improving it by lowering the differential and removing all gear wheels from this LEGO Mindstorms EV3 Competition robot.
In this tutorial we will use Whakatae - LEGO Education SPIKE Prime Box robot to complete a mission run from the FIRST LEGO League 2019-2020 competition for the M08 Elevator mission. We accomplish 10 out of 10 in this mission. A similar approach is demonstrated with LEGO Mindstorms EV3 at FLL 2019: Accomplish every time. M08 Elevator. 10 out of 10 successful runs
Extend the previously build attachment for the FIRST LEGO League (FLL) Nature's Fury competition so that we can move the Truck and Ambulance up and down.
Sometimes when we are working with sensors it is important that the time between two consecutive samples is the same. This will make each sample equally important and independent of how much time it took to take it. In this video tutorial, we would use the EV3-G timer block to make a "WaitForTick" program where the time between each sample of the EV3 Gyro takes exactly 0.02 seconds.
We continue from part 3 where we finished part of the 'rear'. Power is transfered from a motor to the wheels but having about 16 gear wheels makes it more than complex for this LEGO Mindstorms EV3 Competition robot.
Sometimes you could just throw a ball from base and solve a competition. Or at least many teams think so. In this video we would explore a very simple attachment for throwing balls from base. Can you use this for other missions? - we think so. Check out the video.
It has been a long road with the last 8 BigDaddy competition robots video tutorials, but we finally arrived at the Differential Lock.
We continue the discussion of the Robot Design category from the FIRST LEGO League Competition. This time we stop on the programming - how to evaluate the programming of the team during its preparation for the competition.
There are some fundamental rules that we advise you to follow while organizing this course with students. Let's look at them.
Arriving at a final solution. There is still room for improvement on using the Mindstorms Ultrasonic Sensor for aligning to walls, but we hope the whole five videos could give you a good idea of how to start with a problem and reach a solution.
Based on a request from Abdulah we decided to build a tutorial on how to use Hi Technic Color Sensor and EV3-G Software. There is a special block imported in the software that helps you use the sensor.
Part three of the Catapult series is about loading the catapult automatically. We use a gear system with a medium complexity along with a very interesting "clutch" developed with parts entirely from the LEGO Mindstorms NXT kits. As a result, at the end of the video, the Catapult automatically loads and fires.
We will show you the most reliable way to turn with your robot.
In the final video we explore how to trigger the release of the attachment with just a rubber band. The release is triggered with a gear wheel that rotates in a specific way. This saves speed, does not require additional LEGO Mindstorms motor and is precise enough for a competition.
In this video we are solving Senior Solutions missions: Stove, Gardening, Similarity recognition, Ball game and Wood Working. We will make step-by-step of everything we do on the FLL field.
We discuss the state of "Lost" and the different ways we could escape this state. We also build the next step of our State machine programming pattern where the next state is determined by the previous state.
Next robot construction for holding and releasing balls from this container. In this video we discuss the improvements and how to use the chains to release one ball at a time.
One of the most interesting challenges in the series of FLL Competitions. Move a block and add additional floor on top of the block without damaging the construction. In this tutorial we would focus only this mission and we would achieve two movements with only one motor which makes the attachment quite powerful.
In this episode I would like to show you a way to solve the FLL 2012 Medicine mission using an LEGO Mindstorms NXT Ultrasonic Sensor and a system of gears that converts circular motion to linear.