
EV3 Phi. Turning around a pole - introduction to the module
Let's make a competition - there is a pole that the robot must turn around and return home.
- #381
- 17 Mar 2017
Let's make a competition - there is a pole that the robot must turn around and return home.
We will explain inertia non-scientifically so that we make it easy to understand concept.
We've detected the gap. It's time to move over it. This is difficult because we have to detect where the line is after the 0.1 meters gap on the line following field.
Rubber bands in the LEGO Mindstorms sets are very handy when it comes to collecting objects, especially loops. The mechanism most of the time could work like this - an axle is pushed, a rubber band is released and a lever collects the loop.
We should how to build a frame that could hold the attachments for specific competition missions. This frame is added in a pinless manner. This means very fast and easy without any glitches of the pins.
The last fifth construction is larger compared to the previous constructions. It is wider. It has four sensors and you can take a larger load all by keeping the robot stable.
This is how to use the display block to show images with the EV3 software.
Display a matrix on the brick screen. Simple and easy. Download and run the program to see how
One of the most interesting challenges in the series of FLL Competitions. Move a block and add additional floor on top of the block without damaging the construction. In this tutorial we would focus only this mission and we would achieve two movements with only one motor which makes the attachment quite powerful.
This frame holds the motor and ev3 brick used in the catapult. The frame is placed on top of the rotating base and thus could be easily rotated. The brick could be both NXT and EV3
This LEGO attachment connects a LEGO Mindstorms EV3 Motor with a LEGO Technic Linear Actuator. The connection is through a couple of gears which makes the whole instructions quite interesting and useful as an example.
The attachment was used during FIRST LEGO League 2014 Robotics competition.
Instructions for building the quick attachments for this LEGO robot
This here is a base for a robot that has the brick Upside Down. Have you seen Stranger Things? We would admit that this robot does not look exactly like a 'Demogorgon', but this here is the challenge. Can you use this base and make the robot look like a Demogorgon. Add a picture to the comments section below the material.
Do you have other ideas for Demogorgon? Build them with LEGO and add a picture below this material or send it to team@fllcasts.com. We would feature it at FLLCasts.com.
We love bears. These are great creatures. Do you know that the Polar Bear is the largest bear there is.
This robot was first constructed years ago for some of the first classes in LEGO Mindstorms Robotics that we held. It is quite challenging, but nevertheless very rewarding when completed and when you manage to program it to walk. Check it out.
Building instructions for a LEGO robot that shoots 40 mm ping pong balls. The shooting mechanism is powered by two EV3 Large motors, while the whole mechanism is rotated by a medium motor. The robot can store up to 6 ping pong balls and has a Ultrasonic Sensor to detect targets.
Mintonet (engl. Mintonette) comes from the name of the first iteration of volleyball.
The robot can move only forward and backward, without turning, with the help of a large EV3 motor. Another large motor is used to shoot. The robot uses an EV3 ultrasonic sensor to detect its partner and throw a ball at it.
This program allows Radarford to measure the speed of oncoming cars, and control their speed. The Radarford instructions you can find here.
This program is for Midas - a LEGO Mindstorms EV3 Clam robot. It makes the clam robot detect when it is being opened and then to close itself. It utilizes the rotation sensor as a way to know if it is being forced and to know when it should stop closing afterwards.
Here is Lintu. It is a marvelous LEGO Mindstorms EV3 Animal robot that looks like Kiwi, the famous New Zealand bird. It is quite rare to see a Kiwi bird in person. But fear not, we've prepare a robot that looks almost exactly like the original.
This program gives your robot few reactions to having its button pressed. All of those reactions are added in the "Random" program, along with a function trying to predict the press of the button. The robot instructions you can find here.