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Tetrix Gamepads. Simple program for moving the robot with the gamepads
In this tutorial, we would build a simple program for controlling the Tetrix robot motors with the GamePads. We use the stick and when the stick is pushed forward the motors move forward. When it is pushed backwards the robot moves backwards.
- #515
- 15 Apr 2017
Improving FLL Robot Game. Teacher's Note. 9 out of 10 experiments
What should you as a teacher know when the students are trying to achieve a program and robot attachment that could reproduce their behaviour 9 out of 10 times.
- #479
- 15 Apr 2017
EV3 Phi. Inertia. Simple explanation and example
We will explain inertia non-scientifically so that we make it easy to understand concept.
- #410
- 15 Apr 2017
EV3 Phi. Adjust motor power
How to control the speed of the motors and the speed of the robot.
- #407
- 15 Apr 2017
VEX EDR Intro. Task for moving in a polygon
The more advanced task is to more in a polygon. This would require calculating the degree of each of the turns and RobotC is a language in which you could implement this math calculation very easily.
- #341
- 15 Apr 2017
EV3 Phi. Teacher's Note. Extend a construction by changing the plane of building
With the last few videos, we entered the math world. Why we do it and what to keep in mind
- #485
- 14 Apr 2017
Improving FLL Robot Game. Task. 9 out of 10 repeatable operations
The task in this tutorial is to execute the program 10 times and to do it yourself. If you have your attachment then use it. If you have our attachment then use it. But execute the program 10 times and make sure that it works.
- #478
- 14 Apr 2017
EV3 Phi. Task - use wait when the cup is over the robot buttons
How to use the robot when the buttons are not accessible.
- #406
- 14 Apr 2017
VEX EDR Intro. Task for implementing a Triangle and other geometric figures.
In this tutorial, we set the task of implementing another figure with the robot - a triangle.
- #340
- 14 Apr 2017
Improving FLL Robot Game. 9 out of 10 times the attachment should work
How great is the great attachment for lifting that we built in this course? How many times can it lift the robot without making an error? How great are your attachments and how could you test them? - the answer is simple. Just try 10 times and they should work at least 9 of them as our attachment is.
- #477
- 13 Apr 2017
VEX EDR Intro. Declaring a loop and implementing a square with this loop
The previous tutorial showed you how to copy/paste instructions in RobotC. The current video will introduce you to loops.
- #339
- 13 Apr 2017
Connect Tetrix Gamepads to the Motorola phones
In this tutorial, we connect the Motorola phones to the Tetrix controller using the USB hub.
- #514
- 12 Apr 2017
EV3 Phi. Extend a construction by changing the plane of building
In this video, we introduce two pieces: beam with pins and the angular beam with pins
- #484
- 12 Apr 2017
Improving FLL Robot Game. The planetary mechanism for Lifting the robot
If you've done the calculation following the previous tutorials you would arrive at a result of 18.75 rotations. But this is not the correct answer. The calculation is wrong, because the math model that we've built, although kind of obvious, is not correct. When experimenting the correct number of rotations would be 37.5. This is a large difference. Two times larger. Exactly two times large. Something should be happening here - and this thing is "planetary mechanism"
- #476
- 12 Apr 2017
VEX EDR Intro. Move and turn and repeat 4 times
We start with the previous program where we made the robot move forward and turn. We continue in this tutorial with repeating the same RobotC instructions four times. Our goal is to make the robot move in a square.
- #338
- 12 Apr 2017
Свободно строене: Смяна на посоката
Как да сменим посоката на греда от хоризонтална във вертикална.
- #483
- 11 Apr 2017
Improving FLL Robot Game. Teacher's Note. Correct solution on calculating gears.
This is a teacher's note about the math behind calculating gear ratios with for our lifting attachment. It math model we build in previous tutorials is not exactly correct and here is the explanation why.
- #474
- 11 Apr 2017
VEX EDR Intro. Move and turn. Prepare for implementing a square
To prepare the robot to move in a square and to use a loop in the program we would first make this VEX EDR robot move forward and turn, using a program developed with RobotC.
- #337
- 11 Apr 2017
Improving FLL Robot Game. Tasks. Find the number of needed motor rotations.
Connect the attachment to the box robot and find the correct number of rotations of the middle motor that would bring the robot up and forward and would attach it to the mission model.
- #473
- 10 Apr 2017
EV3 Phi. Teacher's note about a cup of water on the robot
How to place the cup on the robot so that the challenge is challenging.
- #405
- 10 Apr 2017
VEX EDR Intro. Introducing loops - the correct way to repeat some code a number of times
In this tutorial we would introduce you to the concept of loops using this VEX EDR Robot. As a final result we would have a program that makes the robot move in a square and not by repeating the same instructions for move and turn four different times.
- #336
- 10 Apr 2017
Introduction to Tetrix GamePad control programming
We start with FIRST Technical Challenge and how you develop programs with the GamePads. It is up to you to decide how sticks, buttons and triggers from the GamePad will control the different motors of the robot and there are different decisions that you should make.
- #513
- 09 Apr 2017
Improving FLL Robot Game. Losses in mechanical systems and especially in gears
Sometimes the answer that you get by calculating seems not to be right. Is it the calculation that is wrong. Probably it is not the calculation, but something is happening with the robot.
- #472
- 09 Apr 2017
EV3 Phi. Task - bring water with the robot from a dispenser to a person
Try to solve the challenge of this module and observe the cup.
- #404
- 09 Apr 2017
Improving FLL Robot Game. Our gear system calculation
In the previous video, we found the correct answer for our task and it is 18.75, or is it?
- #471
- 08 Apr 2017