LEGO MINDSTORMS EV3
Task - Initialize an array at the beginning of the Advanced Calibration program
Implement the program for array initialization.
Follow the video tutorials for initializing arrays and implement the program.
- #638
- 04 Oct 2017
Teacher's Note: Some guidelines on building a plastic sorting robot
There are several important things you should tell your students:
- place angular L-shaped beams at the end of the pivot points of the robot if it’s unstable;
- be careful about the height of the robot so that your filler is below the belt of the previous robot. Otherwise, the balls won’t be able to continue from one robot to another;
- be careful about the height of the filler as sometimes it is too low and the ball cannot be picked up by the conveyor belt;
- add parts on the conveyor belt which will assist the process of picking up balls (the easiest option is long pins).
If you have any problems or the students find it difficult to build their robots, check the instructions below.
- #1113
- 08 Feb 2019
The fourth input parameter of the run_time command
The fourth input parameter of the run_time command is a boolean variable. While the numeric variables can have values such as 1, 2, 3 and any other numbers, boolean variables can only have values "True" and "False".
- #1543
- 15 Feb 2020
How to use LEGO Mindstorms Clutch
A clutch is a mechanical device that is used for engaging or disengaging power transmission. Now we will see how we can make such a device using LEGO.
- #908
- 30 Jul 2018
Three or More State Programs
In more advanced robotics programming, your robot may need to respond in three or more different ways depending on sensor input. Up to this point, we've created programs with only two possible outcomes using a switch block: a condition is checked, and the robot performs one action or the other based on the result.
But what if the robot needs more than just two responses? To handle this, we can use multiple conditions—often implemented with nested switch blocks or structured decision chains. In this section, we’ll explore how to build programs that go beyond binary choices and enable your robot to react intelligently to more complex environments.
- #893
- 30 Mar 2018
Five-minute robot + rails!
Motivated by the five-minute robot, this robot has its own rails!
- #1044
- 22 Jun 2020
Color module for EV3 Kinesthetic and Memory Game
This module is meant to be used in EV3 Kinesthetic and Memory Game and is attached to the base of the robot. This module uses the color sensor to detect the colors on its wheel.
- #873
- 25 Oct 2019