
VEX EDR Intro. Connect VEX motors to the Cortex controller. Use the motor drivers/controllers.
Conenct the motors of the VEX EDR motor to the VEX Corted Controller. For connecting we need the motor drivers.
- #325
- 27 Feb 2017
Conenct the motors of the VEX EDR motor to the VEX Corted Controller. For connecting we need the motor drivers.
Let's move with the VEX EDR robot using its motors, the wheels and some RobotC programming. We devide the program in three parts - Connect the motors, program the controller and turning.
After we've download the software we must install it and most importantly configure it. Without propertly configuring the software it would be difficult to use the Cortex Controller.
To control the VEX Cortex controller we must use a software. In this episode we would download the software from the VEX site. Strange thing is that you must select your region correctly even if you are not in this region
Unpacking the VEX EDR set and learning the names of the different parts included in the set
We will cover the typical reasons why your robot is not moving at all.
When you first start the EV3 brick, you see the recent programs menu. Let's see what it is all about.
How to help students implement long programs.
Let's make a program that moves the robot forward and then backward.
We will demonstrate an alternative way to make the robot move backward
There are number of settings in a Move block and now we will focus on the rotations setting
Sometimes a good teacher needs a few tricks in his sleeve, so that he can surprise and entertain his students.
A note why we give the challenge at the start of the lesson.
The challenge is to make the robot move back and forth with ever decreasing distance.
What a teacher should know when giving tasks to students
Program the robot to move forward by 50cm (20 inches).
Unplug one of the cables and observe what the robot does.
When we, the teachers, make programs and projects, we give them descriptive names. Let's show you a way to put cool names on your programs.
We will cover three ways to transfer your program from the computer to the robot.
It seems obvious and intuitive how to connect the robot and the computer. We must cover that part, so that we are sure you can download our programs to the robot later on.
Now we will create the first program in this course and we will make the robot move forward.
Now we have to program the robot. The steps that we will cover are starting the software, writing a program and downloading it to the robot.
We will demonstrate how to connect the brick and the motors by using cables correctly and reliably.
Overview of what is going to happen that part of the lessons.
We will learn how to connect and disconnect LEGO cables and on which ports exactly to connect the motors.
We will take a look at the EV3 motors and will go into details about them
The most universal way to start your programs is from My Projects menu and we will cover details about that menu in the EV3 Brick.