Naming programs in the EV3-G software
When we, the teachers, make programs and projects, we give them descriptive names. Let's show you a way to put cool names on your programs.
- #368
- 04 Feb 2017
When we, the teachers, make programs and projects, we give them descriptive names. Let's show you a way to put cool names on your programs.
If you get to a solution that is too complex you should always try to improve it. This is what we are doing here. Arriving at a solution for aligning to the wall that has become too complex.
Using the rack depends on the experience of the team. Based on this a different number of gear wheels and racks would be used.
Let's review the LEGO Mindstorms EV3 Intelligent Brick
The EV3 brick is the main computer of your LEGO robot and it has a display, a few buttons and various ports.
Before moving forward here is the simple task of building the mechanism and extending the legs. Extend the legs to fifteen LEGO units.
We explore some common mistakes when a program is developed and becomes complex. We then try to remove part of this complexity.
How great is the great attachment for lifting that we built in this course? How many times can it lift the robot without making an error? How great are your attachments and how could you test them? - the answer is simple. Just try 10 times and they should work at least 9 of them as our attachment is.
It this episode we would present you with our attachment for lifting the robot.
A human being walks with an average speed of about 5 km/h (3 miles/h). In this video tutorial we will develop a block for LEGO MINDSTORMS EV3, that measures the speed of the robot in distance/time units where time will be configurable and could be 1 second or 0.5 seconds or any other number of seconds you pass as a param to the block. Measuring the speed of the robot is very powerful if you start building an Artificial Inteligence for your robot and is quite fun :)
This video tutorial shows how the LEGO Mindstorms EV3 Ninja Motorcycle robot works. It's a nice demonstration with the robot moving forward, backward, and slightly to the left and right.
"Array initialization" is the first step in every program that involves Arrays. This applies to most programming languages and for EV3-G it is a must.
In this tutorial, we would show you how to initialize the array and how to extract this logic in a new block
Here is our solution for preventing torsion and bending of the LEGO Mindstorms EV3 axles.
This animated video tutorial demonstrate the use of a lift attachment to accomplish loops mission. It is a lift attachment with a circular motion
Let's learn how to use the Sound block.
We would continue from the previous program where we used variables and we would change this to arrays.
We will introduce a convention, an agreement, how and in which cases we are going to use each types of blocks.
How to align the wheels and how much should you push for this solution?
We would look at the rules of the competition over our small model and we would start solving the field.
In this tutorial we accomplish the Elevated places with the Whakatae - LEGO Education SPIKE Prime Competition Box robot mission. It is important to be able to go over the mission model and at the end with a simple mechanism we just push the mission model at the end
Overview of what is going to happen that part of the lessons.
What is the end result? - have the attached on the mission model. What is the mechanism the would make the robot hang on the mission model.
In this video tutorial we focus on accomplishing a part of M08 of FIRST LEGO League 2023-2024 MASTERPIECE season. The mission is to lift and unlock the lever to make room for rolling the camera. It's a simple action but requires the robot to be stable and accurate. We use the Chain Monster - a powerful LEGO Education SPIKE Prime robot.
This videos tutorials demonstrated the robot accuracy in 10 runs one after the other. 5 of them are with the robot moving slow and 5 are with the robot moving fast. See for your self what is the accuracy achieved only with the move blocks of the robot.
This video tutorial contains a detailed explanation on how we accomplish the FIRST LEGO League 2018-2019 Into Orbit mission called M04. CRATER CROSSING. These are some of the funniest missions at this robotics competition. Try to move over an obstacle with a robot and if you manage to return back to base without bumping into other mission models that would be great.
This is a course for beginners, but the tasks would be interesting and for more intermediate students. We do not expect any previous knowledge from you except for how to divide numbers and use a computer.