
Seismograph Program
A program, that detects vibrations on the surface the robot stands. The program is designed for this SecurityPlate robot.
- #sn7aie
- 15 Feb 2019
A program, that detects vibrations on the surface the robot stands. The program is designed for this SecurityPlate robot.
Not all sections are the same as in the previous lesson - the rear wheel must be not a castor ball, but a real wheel.
This program is for Antares - a simple LEGO Mindstorms EV3 Scorpion robot. The program uses rotation sensor to detect if the scorpion has caught anything using its claws. We predict how many degrees the claw has to move to close fully and if it hasn't done that many, it has caught something.
This module is meant to be used in EV3 Kinesthetic and Memory Game and is attached to the base of the robot. This module uses the rotation sensor in the medium motor to detect how much the players had turned its wheel.
Building instructions for LEGO EV3 catching robot. It uses a medium motor to drive system of gears, which is used for catching objects. It, also, has an ultrasonic and colour sensors for detecting the objects.
This robot was made to count coins. The door slides, making the gyro sensor rotate, and by doing that, allowing the robot to measure the size of the coin that enters the safe. By changing the points where the gyro's beam connects, the sensor's thresholds change.
A program, that makes the Turtle follow a designated course and get back to it, even if it's been manually rotated. It also hides in its shell when it sees anything close to it.
Careful: Gyro Sensor port in this program is port 3. Check your cables when you run this program.
NOTE: The program contains my blocks, that will appear broken if you use version before 1.3.0 of the EV3 Mindstorms Software