
To access the full video please subscribe to FLLCasts.com
- #2271
- 25 Jul 2024
For some students, the period between Level A and Level B is long enough to forget some of the learned material. In today's class, we won't present new material - we'll practice what we've already learned. This allows the teacher to help students recall what they may have forgotten.
In the beginning, it's important to let the students program the robot incorrectly. This way, you will capture their attention while explaining why their approach didn't succeed.
Sample solutions to the tasks are provided in the lesson for the students. It's not forbidden for them to copy if they want to.
The additional tasks include using an ultrasonic sensor for the robot, which can be highly motivating for most students. You can present it as a reward for diligent work.
One program for the robot today is shown below:
Courses and lessons with this Tutorial
This Tutorial is used in the following courses and lessons

Level B1 - Carnival - Robotics with LEGO SPIKE Prime
This is the third level of the LEGO Robotics Curriculum for students in second, third, or fourth grades.
Carnival and Amusement Park Level. Each lesson has a theme related to carnivals and amusement parks. Students learn about physics concepts of inertia, center of mass, and centrifugal force. New ways of programming the force and distance sensors are introduced. We work with new concepts: forever loop, if/then, and if/else.
- 23
- 1:03
- 62

Lesson 1 - Strange car
Introduction
In this lesson, we will create and program the strange car that the carnival uses for transport!
Why would the carnival use a strange car? Would you drive such a car?
They want to be funny and interesting, of course! Many carnivals and circuses use quirky versions of normal things to promote themselves, like a weird attraction or a car! In this level, we will explore some LEGO carnival ideas and how they work!
- 5
- 4
- 9
- 3d_rotation 1