Carefully explain the competition rules to the students before the challenge begins.
To access the full video please subscribe to FLLCasts.com
- #1563
- 22 Mar 2020
Make it clear that students are not competing against each other, but against themselves. Be generous when awarding points whenever possible. Reward not only the final result, but also the effort, problem-solving, and improvement shown during the process.
This lesson introduces very little new material. Its main purpose is to give you an opportunity to help students who are struggling with previous concepts catch up and strengthen their understanding.
Try to leave students with a sense of accomplishment and confidence so that they look forward to the next level with enthusiasm and optimism.
Courses and lessons with this Tutorial
This Tutorial is used in the following courses and lessons
Python with LEGO Mindstorms EV3 - Level 1
The course introduces students to the programming language Python. We use LEGO Mindstorms EV3 Robots. Python is a popular programming language. It could be used for introducing students to programming, for academic studies, for developing machine learning algorithms and as a general-purpose language.
During the course, students learn how to read and how to develop Python programs. They use an Integrated Development Environment called Visual Studio Code. Robots are programmed to perform interesting and funny tasks like "bringing you water". The level ends with competition on a playing field with boxes.
- 74
- 28:18
- 114
Lesson 7 - Warehouse Robot
For students who are not continuing directly to the next level, today is their final lesson.
- 6
- 3
- 8
- 3d_rotation 2
Level A: Python Foundations – Robotics with LEGO SPIKE Prime
This is the first level of the LEGO Robotics Curriculum with Python, designed for students in grades 2, 3, and 4.
In this robot adventure, students learn to control robots using real Python code, while teachers guide them through their first steps in text-based programming. Throughout the level, students build a variety of LEGO SPIKE Prime robot models and program them to move, turn, and complete tasks with increasing precision.
Step by step, students learn how to read, understand, and write their own Python programs. Through fun and creative challenges, they bring their robots to life and discover how code can control movement, solve problems, and interact with the world. Along the way, they explore concepts such as navigation, obstacle avoidance, and sensor-based behavior.
The curriculum is designed to help teachers introduce programming in an engaging and approachable way while giving students plenty of opportunities to experiment, test ideas, and develop confidence in their coding skills.
By the end of the level, students apply everything they have learned in an exciting robotics competition. Using their own programs and robot designs, they complete missions on a competition field with boxes, putting their coding, engineering, and problem-solving skills to the test.
- 46
- 4:32
- 78
Lesson 7 - Warehouse Robot
For students who are not continuing directly to the next level, today is their final lesson.
- 4
- 3
- 11
- 3d_rotation 2