Introduction
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Construction
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Base module for EV3 Kinesthetic and Memory Game
This is the base module of EV3 Kinesthetic and Memory Game. The goal of this module is to present a variety of places for the rest of the modules to be attached.
Lever module for EV3 Kinesthetic and Memory Game
This module is meant to be used in EV3 Kinesthetic and Memory Game and is attached to the base of the robot. This module uses the rotary sensor, embedded in every motor, to detect when the player has pulled the lever.
Touch sensor module for EV3 Kinesthetic and Memory Game
This module is meant to be used in EV3 Kinesthetic and Memory Game and is attached to the base of the robot. This is the simplest module for constructing and programming. At the bottom, a channel is left for the cable to pass through.
After building the robot, close the box to keep the desk clear.
- Gather all the parts from the desk and put them back in the box.
- Close the box and move it aside so it's out of your way.
Programming
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Example solution for the tasks in lesson 1 from course 4.0
This program is the most basic version of the game played with EV3 Kinesthetic and Memory Game. For the program to work correctly, there must be two touch sensor modules attached to port 1 and port 2. The other modules are not required from this program.
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Tasks to finish a class
- Take pictures and make videos of your robots
- Disassemble and arrange the robot
- Arrange your workplace
- It is important to arrange the electronics of the robots on the cover of the box.
- Wind up the programming cable so that it is assembled.
- Put the robot cables next to the electronics.
- Wind up the mouse cable around the mouse.
- Wind up the cable of the laptop charger in a way that your teacher will show you.
- When you turn off the computer, leave it next to the robot box.
- Turn off all programs on your computer
- Exit FLLCasts
- Shut down your computer
- Put your chair under the desk.