Scratch is a very good platform for you to start learning to program. Here's how you can start and what you need to know for your initial orientation.

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- #1568
- 20 Mar 2020
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To the left, you will find the programming blocks. They are divided into 9 sections of color-coded circles. In each section, we have further block divisions that we will cover in another lesson.
The center consists of a big blank field, where you will place the blocks of your program.
To the lower right, you will find all the sprites (characters, weapons, etc.) and backgrounds for your program.
Above them is the screen of the program itself. That's where everything you have programmed and want to display is shown.
Slightly above the screen, there are two buttons for starting and stopping your program. They help control what and when starts or stops in your program.
Courses and lessons with this Tutorial
This Tutorial is used in the following courses and lessons

Keep 'em clean - remote Scratch game course
"Keep 'em clean" is a game that uses the players' real-life movement captured by a camera to control many "people" and push them towards a sink where they wash their hands! In this course, you will learn the basics of programming with Scratch, as well as using the "Video Sensing" extension to receive movement from the camera!
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Lesson 1 - Creating a character
In this course, you will learn how to program the game "Keep 'em clean". This is a game where the player controls a number of "people" on the screen using movements detected by a camera.
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