Greet a stranger with the robot. Introduction to the task
In this lesson we will program our robot to display emotions!
- #388
- 21 Apr 2017
In this lesson we will program our robot to display emotions!
As an exercise try to implement the calibration of the minimum and maximum values for a single sensor.
The robot attachment build in this tutorial gives an idea on how to release a rubber band at a specific moment using a motor. It's a simple, but yet powerful technique on using rubber bands.
This module is meant to be used in EV3 Kinesthetic and Memory Game and is attached to the base of the robot. This module uses the ultrasonic sensor to detect the hands of the player. Attention must be paid to where the module is attached since it can be activated by accident if the player reaches for another module over this one.
This program makes the robot move forwards, turn left, move forwards and than turn right using Robot Inventor - LEGO MINDSTORMS App Word Blocks.
EV3 PLF-block for LEGO front-wheel steered robots. The block has two relaxation coefficients – one for steering to the left and one for steering to the right. The aim is to make the robot follow a line smoothly when the color sensor is positioned closer to one of the wheels.
The block has the following parameters from left to right:
EV3-G program for using the ultrasonic sensor and detecting objects with it.
In this tutorial, we would implement a program that finds the minimum and maximum value detected by the sensor and stores this two values in an array.
Display a matrix with "life" and "dead" cells on the EV3 LEGO Mindstorms brick screen. The program is available. You can see it, change it, modify it and learn from it.