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Improving FLL Robot Game. Teacher's Note. Calculating gear rotations
What should you do as a teacher when the students are calculating the gear ratios and number of needed rotations?
- #470
- 07 Apr 2017
EV3 Phi. Make the robot consider cargo. Inertia & Acceleration
Robots could do chores for us and they must consider the load of the cargo or the robot could be damaged.
- #402
- 07 Apr 2017
Improving FLL Robot Game. Task. Calculate rotations
Calculate the number of rotations you have to do with the motor to rotate the final small 8 teeth driving gear wheel to 1.25 rotations?
- #469
- 06 Apr 2017
Improving FLL Robot Game. How to calculate gear ratio in complex systems
We calculate the number of rotatios when a gear system is involved. The driving wheel will have to do a number of rotations for the driven wheel to rotate to a desired number of degrees. In our specific case when the driven gear wheel is rotate to about 90 degrees the legs will lift the robot.
- #468
- 06 Apr 2017
Improving FLL Robot Game. Recap on Lifting the robot
Let us do a quick recap of the whole lifting mission and its solution
- #467
- 05 Apr 2017
Improving FLL Robot Game. Teacher's Notes. Durable and stable robots
Note for the teacher on making the construction more stable, more durable and using beams for this.
- #465
- 04 Apr 2017
Improving FLL Robot Game. Task. Fix attachment to make it durable and stable
Following the principles from the previous video, try to make the attachment that you've built, more stable and durable.
- #464
- 03 Apr 2017
Improving FLL Robot Game. Durability of a LEGO robot construction
In this video we discuss the durability of the construction of LEGO robots and how do we make them more durable.
- #463
- 02 Apr 2017
Improving FLL Robot Game. How have we extended the axles
Here is our solution for preventing torsion and bending of the LEGO Mindstorms EV3 axles.
- #462
- 31 Mar 2017
Box Robot Two. Conclusion on the attachments
Recap on the attachments, their purpose and how you should use them.
- #512
- 30 Mar 2017
Box Robot Two. Push/Pull attachment with a Rack on the right side
Need to transfer circular into a linear motion. You need a rack. Here is an attachment with a rack for our box robot.
- #511
- 30 Mar 2017
Improving FLL Robot Game. Task for extending axles.
The important task before the solution. If you haven't done it already, then attach a new axle at the front of the robot and extend the construction with gear wheels and axles to reach the two legs at the two sides of the robot.
- #461
- 30 Mar 2017
Improving FLL Robot Game. Extend axles to reach from the motor to the wheels
Construct two legs for both sides of the robot. The task for this video is to attach this two legs on both sides and to build a system of gears and axles that power those legs.
- #460
- 28 Mar 2017
Box Robot Two. Central axle attachment for moving the axle 6 units up
Sometimes the way an axle is placed is just not suitable for a certain attachment and you should transfer the motion to another axle a few LEGO units above the current.
- #510
- 27 Mar 2017
Box Robot Two.Left side attachment with self-locking
This one is very special- an attachment that could lock itself on purpose while working.
- #509
- 27 Mar 2017
Box Robot Two. Task. Build the right side attachment with vertical axle.
Try to build the attachment following the instructions. Use it to actually solve a mission from any competition (like taking loops)
- #508
- 27 Mar 2017
Box Robot Two. Attachment for vertical axle on the right side of the robot
In this Episode, we create the next attachment for the box robot two. It is again a pinless attachment, attached to the frame that transfers the motion to a vertical axle.
- #507
- 27 Mar 2017
Box Robot Two. Frame for pinless attachments
In this Episode, we stop at the pinless attachments for the Box Robot 2 and especially for the constructing a frame. This frame is then used for further extending the robot with attachments.
- #506
- 27 Mar 2017
Improving FLL Robot Game. Beams on all axles of the gear wheels
The most stressed wheel in our system is the driven wheel. We've already fixed the problem with the driving wheel of the scissor mechanism and now it is time to look at the drive LEGO Mindstorms wheel.
- #459
- 27 Mar 2017
VEX EDR Intro. Experiment with values for turning the VEX robot a number of degrees.
Where is the math while turning? Is there any math involved? Should there be?
- #335
- 27 Mar 2017
Improving FLL Robot Game. Task. Add a beam to both sides of the gear wheels
Here is the task for adding a beam on both sides of every gear wheel in your attachment.
- #458
- 26 Mar 2017
VEX EDR Intro. Arc turn with the VEX robot
The next important step when turning with a robot is to learn how to do an Arc turn.
- #334
- 26 Mar 2017
Improving FLL Robot Game. Gears skipping a tooth. Common problem
One of the very common problems with the LEGO Mindstorms and LEGO Technic Gear wheels is then a tooth is skipped. In this video, I would like us to discuss this challenge and how do we solve it.
- #457
- 25 Mar 2017
VEX EDR Intro. Spin with the VEX robot. Spin right
Spinning with the VEX EDR robot involves the use of both motors. The left and the right. Every robot with wheels could spin and this makes not exceptions.
- #333
- 25 Mar 2017
Improving FLL Robot Game. Our solution to driving the gear mechanism
It this episode we would present you with our attachment for lifting the robot.
- #456
- 24 Mar 2017
VEX EDR Intro. Turn right with the VEX robot
How does this construction of VEX EDR turn? It has two motors. Let's start with turning right
- #332
- 24 Mar 2017