LEGO SPIKE Prime части и местата им в кутията
Всяка част си има място в кутията и вие трябва да връщате всички части от там където сте ги взели.
- #2102
- 02 Feb 2023
Всяка част си има място в кутията и вие трябва да връщате всички части от там където сте ги взели.
In this video tutorial, we use the Unload Cargo Ship mission from FIRST LEGO League 2021 Cargo Connect robotics competition to demonstrate how we program the robot to keep a straight line while moving. Do we need that for this mission? Probably not, but we do it either way to demonstrate the solution in a fairly simple mission. The program uses the motion sensor to auto-correct the errors the robot is making while moving.
What if the robot could make a mistake and still accomplish the mission? That is what we demonstrate with this tutorial - a few principles for error tolerance and self-correction. Even though we start the robot from a few different places, we manage to complete the mission with the same program every time. We use the LEGO Education SPIKE Prime robot, and we continue directly after the 10 out of 10 tutorial
This is a 10 out of 10 tutorial for pushing gently on a mission model. We also discuss how to build robots that tolerate error and auto-correct their behavior.
In this video tutorial, we demonstrate how to gently push an object to accomplish the mission. "Gently" means that we are pushing but not with force. If we push using force, the mission model will fall, and we will not accomplish the mission. We use LEGO Education SPIKE Prime and the Ultrasonic Sensor.
This is a 10 out of 10 tutorial, demonstrating the consistency and reliability of the active attachment for switching the engine in this mission. The power is transferred through a system of gear wheels to a lever at the end. We presume that the robot is already positioned.
This video tutorial demonstrates an attachment that flips a mission model. The mission model is attached to the field, but it contains a lever. This lever must be flipped from one side to the other. There is a switch. We use a pinless active attachment with gear wheels, and you can see how this works in the tutorial. There is no use of sensors as we don't need them. We will leave the alignment and positioning for some other tutorials.
This video tutorial demonstrates the consistency and reliability of the active attachment that pushes the two mission models. The goal is to use both the attachment and the robot to push the mission model and move the truck and the plane after the blue lines.
In this video tutorial, we push two of the mission models with a pinless active attachment with gears. The goal is to push the mission models after the blue lines. This attachment is interesting as it demonstrates a non-straightforward idea of how we can push the mission models. We explain the Scratch program and how we use the motion sensors - you will learn how to turn to a specific angle by using the motion sensor.
This is a 10 out of 10 video tutorial that demonstrates the consistency and reliability of the robot that accomplishes the Unlock Cargo Plane mission. The attachment is an active attachment with gear wheels. It has a single lever constructed from 2 beans and we use this attachment to push on the mission model.
In this video tutorial, we demonstrate how to release the cargo of a mission model. This mission model is an Airplane. We have to push a lever down to release it. We use an active attachment with a gear wheel.
This is a 10 out of 10 tutorial that demonstrates the consistency and reliability of the robot to complete the Unused capacity mission. In this mission, we do not need any guidance to push the model as it is near the west side where it should arrive.
In this video tutorial we accomplish the Unused Capacity mission by pushing the mission model outside of the field in the area where we are allowed to touch the robot. We deliver the mission model to the side of the field. Before delivering, we must of course reach it and that's not always easy.
This is a 10 out of 10 tutorial demonstrating the consistency and reliability of a LEGO Education SPIKE Prime robot when the robot delivers a mission model to a specific position on the field.
In this video tutorial we deliver the Innovation project model from base to the cargo connect marker on the field. The goal of the mission is to deliver. The mission model is assembled before that.
Energy consumption in our homes is part of everyday life, such as watching the television.
Raise the television screen and move the energy unit to the television slot.
Every time we start the robot we want to start from the same place, not only in terms of where we are on the field but also in terms of how are the motors rotate. The motors have an internal sensor for detecting the rotation. Because of this they know how rotated they are. It is a very good practice to always reset the motors before we start a competition run especially at FIRST LEGO League or World Robot Olympiad competitions
In this 10 out of 10 tutorials we do 10 runs that demonstrated how consistent and reliable it is to stop at the second intersection. This is useful as it is one of the main ways to figure out how to position yourself on the field.
In this video tutorial we take a next step in programming reliable and consistent robots and this is to learn how to stop at a second intersection. We need this because most of the time when we want to reach a mission model on a robotics competition field, the model will be located away from us and we must use all kind of technique to reach it. In this tutorial - we stop at a second intersection.
On of the most precise ways to position on the FIRST LEGO League and other competition fields is to follow and align and in this tutorial we demonstrate exactly this - how consistent and reliable this method is to reach specific mission models. In this way you know that every time you will be at the right place, which is great.
With this video tutorial we demonstration the consistency and reliability of the using an intersection to position on the field. We move forward and we stop at the first intersection. We detect the intersection with a sensor. In the whole 10 runs there isn't a single mistake and you can see the precision of the robot on each run. Check it out and experiment with the same program for your robot.
In this video tutorial we demonstrate a really important concept for FIRST LEGO League competitions - you position the robot on the field with depending on timers and rotations. The issue with moving the robot for 10 seconds and then stopping is that every time it is in a different location. Same for rotations. The wheels will slip, the battery will change, something will happen and the robot will not be in the same place every time. This is not consistent and reliable.
In this video tutorial we show how you can build robots that position on the field consistently and reliably by following and line and then aligning to a line. We also demonstrate the concept of "double align" which is quite powerful and even if there were some mistakes they will be handled.
Using everything that we've learned about LEGO Education SPIKE Prime competition programming we arrive at the final boss mission - how do we consistently reach a mission model at the other end of the field. Consistently. Every time. We use line following, motion sensor, counting of lines and border alignment. All the different concepts that we've looked at separately are now implemented together.
За да разберете как робота вижда, или по-скоро НЕ вижда света, ще изиграем една игра, която ще ви позволи да усетите какво е да си робот.
Понякога не ни трябва робота да прави еднакви и предвидими неща, а нещо случайно и неочаквано! Ето как да направим това!