The robot spins the rollers to move the pointer as far clockwise as possible.
- #1670
- 31 Aug 2020
- FIRST LEGO League, FIRST LEGO League 2020-2021 RePlay, Mission Models, FLL, FLL 2020, Tips and Tricks
Scores
If the robot spins the rollers so the pointer points to
- gray: 5
- red: 10
- orange: 15
- yellow: 20
- light green: 25
- dark green: 30
Note:
If a position is not clear, imagine a needle at the end of the pointer. The edge of a color counts as that color.
If the robot moves the pointer by touching the pointer, M11 scores zero.
FLLCasts Tip
This mission is perfect for many of the FLLCasts Box Robots , because they are tall and have more ground clearance. The robots could easily craw on top of the Treadmill.
You can use the wheels of the robot, without using an attachment. When the robots starts going backward the shaft of the mission model stops and the robot can go out of the mission model with ease.
Курсове и занятия включващи този Урок
Този Урок е използван в следните курсове и занятия.

FIRST LEGO League 2020-2021 RePlay Solutions and review with SPIKE Prime
This course presents Solutions and Review of the FIRST LEGO League 2020-2021 RePlay competition. We do such a course every year after the competition. By moving through the course lessons, building the robot and attachment and completing the missions you will learn how to achieve FLL mission following good engineering principles for building robots, attachments and developing programs. Upon completion of the course you will have many new ideas about how to approach mission on every FLL robotics competition and how to help your team score more points.
- 74
- 158:11
- 15

M11. Treadmill
This FIRST LEGO League robotics video tutorial is about the Treadmill mission and how it could be accomplished. The mission is from FLL 2020 RePlay competition. Almost every year there is a mission of this type where the robot must spend a lot of time with the mission model in order to turn or lift something. These are quite interesting and challenging missions.
- 4
- 0
- 0
- 3d_rotation 3

FIRST LEGO League 2020-2021 RePlay Solutions and review with Robot Inventor
This course presents Solutions and Review of the FIRST LEGO League 2021 RePlay competition and it uses LEGO MIndstorms Robot Inventor as a base. It is a mirror course to the LEGO Education SPIKE course for the same competition. For each mission in the competition the course contains the rules for the mission, a tutorial how to accomplish it, instructions for the robot that is used and instructions for the attachment that is used. Every lesson also contains a Scratch and a Python program for accomplishing the mission and of course a 10 out of 10 tutorial that demonstrated how reliable the approach is. Upon completion of the course you will have many new ideas about how to approach mission on every FLL robotics competition and how to help your team score more points.
- 45
- 49:04
- 15

M11. Treadmill
In this video tutorial we use an active attachment with a gears, built only form LEGO Mindstorms Robot Inventor parts, to accomplish the FIRST LEGO League 2020 Treadmill mission. The goal of the mission is to rotate the mission model for a couple of seconds so that a pointer makes a half circle rotation. What you will learn is a good principle to approach such missions.
- 3
- 0
- 1
- 3d_rotation 3