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FLL 2024: Scratch (Word Blocks) program for Bonus Run of FIRST LEGO League 2024-2025 SUBMERGED Competition - LSAv3.5.1.llsp3
This Word Blocks program is designed for the FIRST LEGO League 2024-2025 SUBMERGED Competition using the Nautiq Robot.
- #5c6io0
- 06 Aug 2025

FLL 2023: Scratch (Word Blocks) program to accomplish the FIRST LEGO League 2023-2024 MASTERPIECE Competition with MiniBox Robot - LSAv3.4.3
This is a Scratch (Word Blocks) program made to accomplish the FIRST LEGO League 2023-2024 MASTERPIECE Competition with the MiniBox Robot.
- #k7blyd
- 06 Nov 2024

FLL 2023: Scratch (Word Blocks) program to accomplish FIRST LEGO League 2023-2024 MASTERPIECE Competition with Kufar Robot - LSAv3.4.3
This is a Scratch (Word Blocks) program made to accomplish the FIRST LEGO League 2023-2024 MASTERPIECE Competition with the Kufar Out-of-Box Robot. The correct run is detected with the color sensor and is started with the touch sensor.
- #l6k4cv
- 06 Nov 2024

FLL 2022: Scratch (Word Blocks) program to solve the M07, M08 simultaneously from FIRST LEGO League 2022-2023 Super Powered
The robot moves and turns with this program to accomplish the M07 WIND TURBINE, M08 WATCH TELEVISION missions and take the rechargeable battery where we have to Push the mission models.
- #zn06be
- 24 Oct 2023

Scratch (Word Blocks) program to solve the M02 Unused Capacity LSAv3.2.4
The robot moves and turns with this program to accomplish the M02 Unused Capacity mission where we have to Deliver/Push a mission model
- #b2ptve
- 07 Jun 2023

Scratch (Word Blocks) program to solve the M01 Innovation Project Model mission LSAv3.2.4
This Scratch program is for accomplishing the M01 innovation project model mission. It programs the robot to move forward and deliver the mission model to the designated place
- #mbyaqn
- 07 Jun 2023

Scratch (Word Blocks) program to solve the M03 Unload Cargo Plane mission LSAv3.2.3
This program was intended for and tested on the Gazon, LEGO Education SPIKE Prime competition robot with the Cargo Connect M03 Unload Cargo Plane attachment. It is meant to help the robot complete the 3rd mission of the FLL Cargo Connect competition.
- #j0do58
- 03 May 2023

Scratch (Word Blocks) program to solve the Cargo Connect M06 Accident Avoidance mission LSAv3.2.3
This program uses the Ultrasonic Sensor and the yaw angle detected by it. It aligns the robots to a border and gently pushes on a mission models.
- #b9z657
- 11 Apr 2023

Scratch (Word Blocks) program to solve the Cargo Connect M07 Unload Cargo Ship mission LSAv3.2.3
This program helps us move forward with the LEGO Education SPIKE Prime robot and the motion sensor. Moving forward and keeping a straight line is important to be able to build a consistent and reliable robot.
- #d73tq9
- 11 Apr 2023

Scratch (Word Blocks) program to solve the Cargo Connect M05 Switch Engine mission LSAv3.2.3
This program was intended for and tested on the Gazon, LEGO Education SPIKE Prime competition robot with the Cargo Connect M05 Switch Engine attachment. It is meant to help the robot complete the 5th mission of the FLL Cargo Connect competition.
- #5rhg27
- 11 Apr 2023

Scratch (Word Blocks) program to solve the Cargo Connect M09 Train Tracks mission with sensors LSAv3.2.3
The program uses the light and color sensor along with the motion sensor to accomplish the mission. It contains a few interesting tricks on detecting lines and configuring the behavior of the robot with specific params.
- #1hod8v
- 10 Apr 2023

Scratch (Word Blocks) program to solve the Cargo Connect M09 Train Tracks mission LSAv3.2.3
This program was intended for and tested on the Gazon, LEGO Education SPIKE Prime competition robot with the Cargo Connect M09 Train Tracks attachment. It is meant to help the robot complete the 9th mission of the FLL Cargo Connect competition.
- #5t48ae
- 31 Mar 2023

Scratch (Word Blocks) program to solve the Cargo Connect M10 Sorting Center mission LSAv3.2.3
We use motion sensor to move straight with the LEGO Education SPIKE Prime robot and to control the configurable attachment needed for the sorting mission from FIRST LEGO League 2021-2022 Cargo Connect challenge
- #flgjy8
- 31 Mar 2023

Program for Motorka - LEGO SPIKE Prime motorbike robot - LSAv3.4.5.llsp3
This program solves the problem caused by the lack of a differential on the robot, which makes its turns slower and wider.
The program reads the relative angle of the front motor, which is used for steering, and adjusts the speeds of the back motors—making one rotate faster and the other slower. This allows the robot to turn much more quickly and smoothly.
The program requires someone to manually turn the steering motor, so feel free to experiment with different turning angles and push the limits of the robot!
Make sure the markings on the moving and non-moving parts of the front motor are aligned, as this is an essential part of how the program functions.
- #2w94qn
- 11 Aug 2020

Program for Pallo - SPIKE Prime catapult with target robot - LSAv3.4.5.llsp3
This program is for the target part of Pallo. It uses a piston with differently colored sections, which are detected by a color sensor.
The piston starts with a green section, so the program waits for that color to change—indicating that the target has been hit. Then, it celebrates!
The celebration is simple: the program reads the color of the new section to determine how accurately the target was hit, and it lights up the center button with that color. It also displays "YAY" on the hub's screen.
Feel free to improve the program however you like!
- #40fher
- 07 Aug 2020

Program for Calix - LEGO SPIKE Prime carrying robot - LSAv3.4.5.llsp3
This program is designed for the Calix – LEGO SPIKE Prime carrying robot. Calix is built to carry an object while autonomously following a black line.
This concept is one of the first things many people imagine when thinking about robotics—a robot that can assist at home!
Calix is a simple, first attempt at turning that idea into reality. It can transport light objects from one room to another by following a predefined black line.
The program operates as follows: First, it waits for you to place an object on the robot and press either the left or right hub button. Once triggered, the robot lifts the object slightly and begins following the black line. It continues along the path until it detects the same color consistently for more than 3 seconds—this is how it knows it has reached the end of the line. At that point, the robot raises the object higher and waits, holding the item securely in place.
- #p6ldyr
- 04 Aug 2020
Program for Tohuru - LEGO SPIKE Prime Owl Robot - LSAv3.4.5.llsp3
This program makes the Tohuru – LEGO SPIKE Prime Owl Robot move like an owl! But what does an owl move like? Well, we figured a key part of an owl’s behavior is firmly holding onto a branch. So, the first part of the program makes the robot grip tightly onto whatever is between its two wheels. After that, the owl begins spinning its head and searches for the closest object. Once it finds something, it stares at it—menacingly—until it moves away!
- #6viz0l
- 31 Jul 2020
Program for Big Wheelster - LEGO SPIKE Prime robot - LSAv3.4.5.llsp3
This program makes the Big Wheelster – LEGO SPIKE Prime robot move forward until it bumps into something! This robot features one big wheel powered by two Medium Motors. What’s interesting is that the motors must spin in opposite directions to make the wheel rotate. That’s why we’ve created a My Block to control the robot.
The My Block allows you to set how far the robot should move—either a specific number of rotations or indefinitely (by setting it to 0 rotations). It also includes a logic option for direction: use 1 for forward and 0 for backward.
When the robot detects a bump using the front touch sensor, the program makes it reverse using the back wheels, helping it avoid hitting the same obstacle again!
- #blsqav
- 28 Jul 2020
Program for Swing Game - LEGO SPIKE Prime robot - LSAv3.4.5.llsp3
This program makes the Swing Game - LEGO SPIKE Prime robot move the two LEGO figures based on input from their respective controllers.
The color sensor controller uses the colored plate above it to determine movement. If the sensor detects blue, the LEGO figure moves forward. If it detects purple, the figure moves backward. Any other color will make it stop.
The motor controller works similarly. If the motor turns more than 30 degrees forward, the LEGO figure moves forward. If it turns more than 30 degrees backward, the figure moves backward. If it stays within that range, the figure stops.
The goal of the game is for both LEGO figures to reach the center without tipping the swing to either side. Good luck—and have fun!
- #q3ih0s
- 24 Jul 2020